Log in with to leave a comment.


Just finished one playthrough of the demo. I'm pretty excited about this game and will definitely follow its progress.

My favorite LI so far is probably Donovan, followed closely by Helen. I decided to just flirt hardcore with every love interest, out of pure curiosity, since every game is a bit different in how one lands on a route. (Btw, I like how pre-route affection appears as compatibility calculations during the device test run scene.) Donovan's brash exterior did melt pretty quickly once Emma pointed out his poor behavior, and we surprisingly find out a lot about him just in that first interaction, what with the Q&A. I'm honestly surprised he would reveal that much, but it has also succeeded in making me curious about how a romantic route with him would go. Teach me the ways of the world, Donovan.......

I also liked Helen and the dialogue she has with Emma about being the sword. I'm assuming there will be another scene in the full version before the test run where Emma gets to make her choice... but I was internally screaming at her, "SAY YES!"

Aiden is cute and Hiro seems enigmatic, what with his talk about his dark side, and Dalen has potential as the sweet childhood friend. All in all, I think the love interests are interesting, and I'm looking forward to see where you take the story romantically, especially with all those delicious flirty options. 

As for overall feedback... The premise is super interesting, and I can't wait to pick back up where the demo leaves off. I love the discussion between Aiden, Dalen, and Emma about how the forces-that-be will prevent certain paradoxes from occurring, as that is something I haven't seen in media that uses this plot. (Trying to be vague to avoid spoilers...) What I loved the most was how there were not only options to flirt/be friendly/be professional/be rude, but also options within those categories! I haven't seen that before, so it was really cool to be able to choose to flirt coyly or be upfront, or to be rude/blunt.

I love the background art so much - it's absolutely gorgeous! The sprite designs and CG are beautiful too. One question, though - why are there two apparent sprite styles? Aiden, Helen, and Hiro share the same style, and Dalen, Emma, and Donovan share a different style. The CG style is also really different from both. Most players prefer consistent styles at least between the CG and sprites, and with the sprites as well. 

Also, assuming the final version will be edited more... Otherwise, this was a really fun jam game! Adding it to my to-track list.

Thank you so much for such detailed commentary and feedback! So wonderful to get your thoughts on all these elements of the game!  As this was one of our first games we learned a TON doing this demo, and are working on lots of fixes (some related to the issues you mention above). One of the biggest is the inconsistency with the sprites. That was a result of our short timeline and working with multiple artists, but with the luxury of more time we're now working on a single set of sprites (and many more expressions) produced by a single artist. The MC herself is already done and she looks sooo amazing now...   We are also considering some changes to the MC's backstory that will give the player more context and input into her story (and hopefully maintain the right balance of snarkiness and likeability). Also glad to hear you liked the "paradox" plot discussion - it felt pretty geeky and we weren't sure if others would appreciate that geekiness or not. If you enjoyed the discussion with Helen, I'm curious if you found a hidden scene with her (not sure anyone did, maybe we hid it too well). Don't want to put any spoilers here, so pls DM on twitter if you wish to discuss that :)  Again, thanks for all the detailed feedback. Glad to hear there's interest in the plans post-demo.


Wow, MC looks so gorgeous!! I figured it was the case of multiple artists but thank you for responding! 

I'm definitely looking forward to more MC backstory since it appears that she is struggling against the common conflict of that time for ladies who do not wish to be married, but her specific circumstances haven't been revealed. I'm curious how you wrote around the issue of her being a marriageable single lady who's out and about sans escort. (Or is that only something for women of a higher social standing?)

Feel free to geek out! I personally loved that scene and discussion, though I'm sure there will be others who might find it too lengthy or do not have the interest to follow along.

I am pretty sure I did not find the hidden scene with Helen, so I'll have to go back and hunt that down! 

Ah  yes... sans escort is something that's a bit tricky. We take a bit too many liberties at the moment (and will continue to do so in the name of good fun) but that's one of the things we at least have a semi-plausible explanation for. It's also a time when the streets of London aren't exactly safe either. Feel free to DM on twitter @LuckcatGood if you need help with Helen's hidden scene (don't want to post spoiler here), we'll probably make it easier to stumble across in the next edit, right now it's far too obscure.   BTW, there's also a hidden route as well, and a couple of people have found that one, so we will probably leave that one as is. :)


hiro is sus

No comment, hehe. Curious though, did you make it through the whole demo? There's so much waiting to be revealed in each route... I hope you are prepared.

(1 edit) (+1)

I didn't know what to say to him!! D: lmao I like aiden and am curious about Donovan.btw why on earth does mc think it's a good idea to walk through the poor district in the victorian era O_O 

Ooo, glad you like Aiden, and yes, Donovan is interesting once you get past the rough exterior. Can't speak to the habits of the MC... I suppose she's not about to be told what she can or can't do.

she would have likely regretted it irl lmao


In case you're curious, we've been researching this topic further. A rise of "hooliganism" and a decline in Chaperones meant that young ladies took it upon themselves to defend against such risks. Apparently, when out and about, hatpins and umbrellas were popular weapons of choice. There were even classes for this type of self defense, suggesting that a well placed strike with an umbrella to an attacker's eye socket or throat would quickly put a stop to them. Who knew?


How interesting. I enjoyed the demo 


this looks really interesting i alrdy how my eyes on one guy , how much/long is the word count for the demo if i may ask? like how long does it go story wise? are there routes? 

Deleted 109 days ago